Demo Competition Rules
- The minimum machine configuration for testing and judging will be:
- Windows XP with the latest service pack (SP2)
- Latest release of the DirectX runtime (9.0c)
- .NET Framework v1.1
- 512 MB or more of system memory
- 866 MHz Pentium III CPU
- SB Live! sound card
- 2X AGP motherboard
- Graphics card:
- Radeon 9800 Pro XT 256 MB DDR
- NVidia Go 5700
- The debug DirectX runtime will be selected for testing and the retail
DirectX runtime will be selected for judging.
- Several "retro" platforms from the classic hardware museum will be
available for use in the demo competition. The platforms are as
follows:
- Tektronix 4014 & 4010 display terminals (specifications)
- Amiga 2000
- Commodore 64
- Atari XL
- Atari 1040ST
- Texas Instruments 99/4A
Entries targetting these platforms may be judged separately.
- If you need a different machine configuration, please contact the organizers.
- Maximum size is 16MB (16,777,216 bytes) uncompressed.
- Maximum run time is 10 minutes. Any entry exceeding 4 minutes
will be judged on the first 4 and then terminated.
- The user must be able to exit the demo at any time when the escape
key is pressed.
- No user input should be required beyond an optional initial
configuration dialog.
- All demo entries must be self contained:
- Each demo must contain an executable file that launches the demo.
- Shall not depend upon any data outside of the submitted ZIP
file ("data" does not include things like fonts, DLLs, etc.,
that are part of a standard OS install).
- Graphics must be generated real-time, not a simple playback
of an off-line rendering
- All entries will be judged on a machine not connected to any
network
- No entry shall modify any existing file on the disk and any
temporary files created as a result of execution shall be deleted
when the program ends.
- No entry shall write to the system registry.
- DOS demos must be able to run under the OS version described above
without any special modifications.